AI Insights · Timothy · April 2023
Top 5 First Person Games on iOS in Latin America Q1 2023
In Q1 2023, the top 5 first person games on iOS in Latin America showed varied trends in downloads, revenue, and active users. Here’s a detailed look at their performance.
In Q1 2023, the top 5 first person games on iOS in Latin America demonstrated a range of performance metrics. Below is a detailed analysis of each game's downloads, revenue, and active user trends.
Call of Duty®: Mobile from Activision Publishing, Inc. saw its weekly revenue fluctuate throughout the quarter, peaking at approximately $220K in mid-January and ending the quarter at around $205K. Weekly downloads showed a downward trend initially, starting from 113K in late December and dropping to about 74K in mid-February, before recovering to 84K by the end of March. The game maintained a strong active user base, starting at 1M and experiencing a slight dip to 865K in early March, before rising again to 924K by the end of the quarter.
Traffic Rider by Skgames Yazilim Muhendislik Teknoloji Ltd. Sti. experienced steady weekly revenue, ranging from $800 to $1.2K throughout the quarter. The game's weekly downloads showed a notable peak at 50K in late January and ended March at approximately 39K. Traffic Rider's active users increased consistently, starting at 225K and growing to 317K by the end of March.
Sniper 3D: Gun Shooting Games from Wildlife Studios had varied weekly revenue, peaking at around $14K in early January and dropping to approximately $7K by the end of March. Weekly downloads fluctuated, starting from 46K in late December, dipping to 24K in mid-February, and rising to 35K by the end of the quarter. The active user base remained relatively stable, with slight fluctuations, starting at 109K and ending at 114K.
Makeup Stylist -DIY Salon game by REMEMBERS INFORMATION TECHNOLOGY CO., LTD. showed consistent weekly revenue growth, starting at $450 and peaking at roughly $750 by the end of March. Weekly downloads peaked at 32K in early January and stabilized around 24K by the end of the quarter. Active users saw a steady increase from 121K to 151K over the same period.
Cooking Madness-Kitchen Frenzy from ZenLife Games Pte. Ltd. had a significant rise in weekly revenue, starting at $2.8K in late December and reaching about $13K by the end of March. Weekly downloads peaked at 30K in late February and settled at around 23K by the end of the quarter. The active user base showed some fluctuations, starting at 128K, dipping to 115K in mid-February, and ending at 124K by the end of March.
These insights are based on data from Sensor Tower. For more detailed analytics and insights, visit Sensor Tower’s website.